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Vim自动补全神器–YouCompleteMe
阅读量:6153 次
发布时间:2019-06-21

本文共 7785 字,大约阅读时间需要 25 分钟。

一、简介

YouCompleteMe是Vim的自动补全插件,与同类插件相比,具有如下优势

1、基于语义补全
2、整合实现了多种插件

clang_complete、AutoComplPop 、Supertab 、neocomplcache 、Syntastic(类似功能,仅仅针对c/c++/obj-c代码)
3、支持多种语言
c、c++、obj-c、c#、python

对于其他的语言,会调用vim设置的omnifunc来匹配,因此同样支持php,ruby等语言。

4、YouCompleteMe除了提供了自动补全、自动提示错误的功能外,还提供了类似tags的功能

跳转到定义GoToDefinition跳转到声明GoToDeclaration以及两者的合体GoToDefinitionElseDeclaration

 

科普

Vim作为一款文本编辑器,针对文本自动补全这个功能来说,主要有两种实现方式:

基于文本(acp,omnicppcompleter)  我们常用的omnicppcompleter,acp,vim自带的c-x, c-n的实现方式就是基于文本。更通俗的说法,其实就是一个字:猜  其通过文本进行一些正则表达式的匹配,再根据生成的tags(利用ctags生成)来实现自动补全的效果。基于语义  顾名思义,其是通过分析源文件,经过语法分析以后进行补全。由于对源文件进行分析,基于语义的补全可以做到很精确。但是这显然是vim所不可能支持的。而且经过这么多年发展,由于语法分析有很高的难度,也一直没有合适的工具出现。直到,由apple支持的clang/llvm横空出世。YouCompleteMe也正是在clang/llvm的基础上进行构建的。

 

二、安装

1、方式1:基于vundle

使用vundle进行安装,在.vimrc中添加如下代码

Bundle 'Valloric/YouCompleteMe'

保存退出后打开vim,在正常模式下输入

:BundleInstall

等待vundle将YouCompleteMe安装完成,而后需要进行编译安装

cd ~/.vim/bundle/YouCompleteMe./install.sh --clang-completer

提示:如果不需要c-family的补全,可以去掉--clang-completer。如果需要c#的补全,请加上--omnisharp-completer.

可能出现的报错:

解决办法

yum install cmake

 

2、方式2:基于

在用户主目录下,编辑文件(若没有,则新建):.vimrc.before.local

vim .vimrc.before.local
 
#添加如下内容
 
let g:spf13_bundle_groups['general', 'writing', 'neocomplcache', 'programming', 'php', 'ruby', 'python', 'javascript', 'html', 'misc', 'youcompleteme', ]

保存退出后打开vim,在正常模式下输入,等待YouCompleteMe安装完成,进行编译安装即可

:BundleInstall

 

三、配置

YouCompleteMe首先需要编译,另外还需要有配置。在vim启动后,YouCompleteMe会找寻当前路径以及上层路径的.ycm_extra_conf.py.在~/.vim/bundle/YouCompleteMe/cpp/ycm/.ycm_extra_conf.py中提供了默认的模板。也可以参考我的(就在模板上改改而已)。不过这个解决了标准库提示找不到的问题。

一般来说,我会在~目录下放一个默认的模板,而后再根据不同的项目在当前目录下再拷贝个.ycm_extra_conf.py.

# This file is NOT licensed under the GPLv3, which is the license for the rest# of YouCompleteMe.## Here's the license text for this file:## This is free and unencumbered software released into the public domain.## Anyone is free to copy, modify, publish, use, compile, sell, or# distribute this software, either in source code form or as a compiled# binary, for any purpose, commercial or non-commercial, and by any# means.## In jurisdictions that recognize copyright laws, the author or authors# of this software dedicate any and all copyright interest in the# software to the public domain. We make this dedication for the benefit# of the public at large and to the detriment of our heirs and# successors. We intend this dedication to be an overt act of# relinquishment in perpetuity of all present and future rights to this# software under copyright law.## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR# OTHER DEALINGS IN THE SOFTWARE.## For more information, please refer to 
import osimport ycm_core# These are the compilation flags that will be used in case there's no# compilation database set (by default, one is not set).# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.flags = ['-Wall','-Wextra',#'-Werror',#'-Wc++98-compat','-Wno-long-long','-Wno-variadic-macros','-fexceptions','-stdlib=libc++',# THIS IS IMPORTANT! Without a "-std=
" flag, clang won't know which# language to use when compiling headers. So it will guess. Badly. So C++# headers will be compiled as C headers. You don't want that so ALWAYS specify# a "-std=
".# For a C project, you would set this to something like 'c99' instead of# 'c++11'.'-std=c++11',# ...and the same thing goes for the magic -x option which specifies the# language that the files to be compiled are written in. This is mostly# relevant for c++ headers.# For a C project, you would set this to 'c' instead of 'c++'.'-x','c++','-I','.','-isystem','/usr/include','-isystem','/usr/local/include','-isystem','/Library/Developer/CommandLineTools/usr/include','-isystem','/Library/Developer/CommandLineTools/usr/bin/../lib/c++/v1',]# Set this to the absolute path to the folder (NOT the file!) containing the# compile_commands.json file to use that instead of 'flags'. See here for# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html## Most projects will NOT need to set this to anything; you can just change the# 'flags' list of compilation flags. Notice that YCM itself uses that approach.compilation_database_folder = ''if os.path.exists( compilation_database_folder ): database = ycm_core.CompilationDatabase( compilation_database_folder )else: database = NoneSOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]def DirectoryOfThisScript(): return os.path.dirname( os.path.abspath( __file__ ) )def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): if not working_directory: return list( flags ) new_flags = [] make_next_absolute = False path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] for flag in flags: new_flag = flag if make_next_absolute: make_next_absolute = False if not flag.startswith( '/' ): new_flag = os.path.join( working_directory, flag ) for path_flag in path_flags: if flag == path_flag: make_next_absolute = True break if flag.startswith( path_flag ): path = flag[ len( path_flag ): ] new_flag = path_flag + os.path.join( working_directory, path ) break if new_flag: new_flags.append( new_flag ) return new_flagsdef IsHeaderFile( filename ): extension = os.path.splitext( filename )[ 1 ] return extension in [ '.h', '.hxx', '.hpp', '.hh' ]def GetCompilationInfoForFile( filename ): # The compilation_commands.json file generated by CMake does not have entries # for header files. So we do our best by asking the db for flags for a # corresponding source file, if any. If one exists, the flags for that file # should be good enough. if IsHeaderFile( filename ): basename = os.path.splitext( filename )[ 0 ] for extension in SOURCE_EXTENSIONS: replacement_file = basename + extension if os.path.exists( replacement_file ): compilation_info = database.GetCompilationInfoForFile( replacement_file ) if compilation_info.compiler_flags_: return compilation_info return None return database.GetCompilationInfoForFile( filename )def FlagsForFile( filename, **kwargs ): if database: # Bear in mind that compilation_info.compiler_flags_ does NOT return a # python list, but a "list-like" StringVec object compilation_info = GetCompilationInfoForFile( filename ) if not compilation_info: return None final_flags = MakeRelativePathsInFlagsAbsolute( compilation_info.compiler_flags_, compilation_info.compiler_working_dir_ ) # NOTE: This is just for YouCompleteMe; it's highly likely that your project # does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR # ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT. #try: # final_flags.remove( '-stdlib=libc++' ) #except ValueError: # pass else: relative_to = DirectoryOfThisScript() final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) return { 'flags': final_flags, 'do_cache': True }

在.vimrc中对YouCompleteMe的配置如下

" YouCompleteMe配置let g:ycm_error_symbol = '>>'let g:ycm_warning_symbol = '>*'nnoremap 
gl :YcmCompleter GoToDeclaration
nnoremap
gf :YcmCompleter GoToDefinition
nnoremap
gg :YcmCompleter GoToDefinitionElseDeclaration
nmap
:YcmDiags

提示:YouCompleteMe提供的跳跃功能采用了vim的jumplist,往前跳和往后跳的快捷键为Ctrl+O以及Ctrl+I

 

四、其他

1)补丁

 

转载地址:http://pnbfa.baihongyu.com/

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